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There are several types of anomaly that you can encounter. Some will chase you, others will infect you and some will just damage your armor and health.

1. Electric Anomaly Edit

Has both static and moving versions. On contact it will destroy your clothes and armor, and will slowly drain your life. It can also follow you for a while.

Electric anomaly 2

Electric Anomaly.

Electric anomaly

Electric Anomaly at dawn.

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2. Fire Anomaly Edit

Has both static and moving versions. On contact, it will steadily burn away your health and will sometimes follow you for a while.

Fire anomaly

Fire Anomaly.

3. Water Anomaly Edit

If you get close, this will pull you in and suck the air out of your lungs, slowly draining your health.

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Water Anomaly.

4. Black Drops Anomaly Edit

This is static (won't chase you) and on contact will infect you with a neurological disease, which will slowly drain your health. Damage increases as the disease bar fills up; once it's full, it will start dealing more damage.

Blackdrops anomaly

Black Drops Anomaly and the disease it gives.

5. Healing Anomaly Edit

This will slowly restore your health. In critical situations (e.g., with bleeding, debuff, etc.), it can save your life or prolong it.

Healing anomaly

Healing Anomaly at a mysterious shrine.

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6. Dark Mirror Anomaly Edit

Moves around randomly. If you get too close, it will pull you in and keep you trapped, applying a high damage over time debuff that can kill you quickly. Sometimes it will destroy all the armors and radiation suit equipped.

Blackmirror anomaly

Dark Mirror Anomaly, with a zombie that it pulled in.

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Inside a Dark Mirror Anomaly.

7. Teleportation Anomaly Edit

On contact, it will teleport you to an unknown place. Some Teleportation Anomalies can also give radiation sickness, although this is uncommon. An easy one to find is on the beach near the transit point. If you follow the coast left on the bottom island, this anomaly sometimes spawns within the stone ring.

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Teleportation Anomaly on a shipwreck beach.

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Preparing to enter a Teleportation Anomaly.

8. Trapping Mist Anomaly Edit

Will pull you in if you get too close, and will drain your health. Be sure to give these plenty of space.

Blackink anomaly

Trapping Mist Anomaly on the beach.

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